It’s no surprise that GTA 6 will come with cutting-edge technologies and algorithms, potentially positioning it as the best game of the year, just like GTA 5 and Red Dead Redemption 2 did upon their release.
And to clarify this statement, let’s explore some of the patents that can be shown as proof.
Exploring GTA 6’s Character Animation Patents
Recently, a Reddit user found an interesting GTA 6 animation patent. He started by figuring out some leak names and found one that caught their attention.
When he checked the person’s LinkedIn, he discovered the patent that person shared, which gave them insights into GTA 6’s animations, leaving him quite impressed.
The patent reveals a clever system where character movements are created from small building blocks.
These blocks can be combined in various ways to produce various animations, making characters adapt to different situations like weather, energy levels, and injuries.
This system, found in leaks, includes building blocks like “combat”, “crouch”, and “long_gun”, indicating how characters move during specific actions. This technology will also affect NPCs, making them smarter and more versatile.
To conclude the post, the user suggests that Red Dead Redemption 2 might have used a similar animation system.
However, it’s reasonable to believe that the one in GTA 6, especially after a lot of work has been put into its development, is a step ahead.